The fatal is fixed in version 0.20.3.

The exact problem was: Call to undefined method DODST_Equipment_Service::migrate_legacy_equipment() This release: Restores migrate_legacy_equipment(). Migrates legacy weapons, armour, accessories, and relics into the current equipment table. Uses stable legacy keys so repeated inventory requests do not...

Critical-error hotfix — Version 0.20.1

The likely fatal occurred when a Phase 15 database table was missing or its migration had not completed. WordPress then returned null for a guild query, and PHP 8 threw a TypeError when that value...

Version 0.20.0 — Phase 15: Guild Expansion

Implemented: Guild roles and permissions Roles now have server-authoritative permissions: Leader Manage member roles Fund research Start territory defences Start guild raids Participate in raids Use guild chat Officer Fund research Start territory defences Start...

Version 0.19.0 — Phase 14: Dungeons

Dungeon system Dungeon world nodes now open temporary expedition instances rather than granting an immediate reward. Implemented: Five-room dungeon progression. Entrance chamber. Trap room. Elite encounter. Skill-check puzzle. Final boss fight. Strength, Intelligence, and Charisma...

Version 0.18.0 — Phase 13: Quests and Story Chains

Implemented: Daily quests that rotate each day. Weekly quests with weekly expiry. Creature-kill objectives. Merchant, portal, dungeon, Dealer, and other world-location objectives. Server-authoritative objective progress. Multi-stage story chains. NPC portraits and dialogue. Branching story decisions....

Version 0.17.0 — Phase 12: Potion Journal and Guild Knowledge

Implemented: Potion Journal Dedicated Potion Journal navigation button and interface. Every potion archetype has an individual journal entry. Displays: Appearance name Remembered identity Rarity Confidence percentage Memory condition Known or partially known effect Guild knowledge...

Version 0.16.0 — Phase 11: Merchants and Economy

Implemented travelling merchant interactions through existing merchant map nodes. Merchant features Trade button appears when within the merchant’s interaction radius. Buy equipment and potions. Sell unequipped equipment. Repair damaged or broken equipment. Six-hour merchant stock...

Version 0.15.0 — Phase 10: Equipment and Loot

Version 0.15.0 — Phase 10: Equipment and Loot Implemented: Weapon, armour, accessory, and relic slots. Real equipped-item records instead of fixed starter-equipment text. Common, uncommon, rare, epic, legendary, and mythic rarity support. Equipment modifiers for:...

New game approaching

Exciting New Game Launch: Dealers of Destiny We are thrilled to announce the upcoming release of our latest game, “Dealers of Destiny”! This immersive experience promises to take players on an unforgettable journey filled with...

Stygian Abyss Update

The Stygian Abyss update will be bringing a lot of updates that are going to be fun. Below are listed more in depth but not limited to. These creature are limited to Dealers of Destiny...