Humility Sacrifice Honor Compassion Valor Honesty Spirituality Justice
The paperdoll will be modified to allow players to display the steps achieved
in each of the Virtues for their characters. Any player will be able to access
the display on any character’s paperdoll by pressing the certain “Virtue button,”
which will be located right above your character’s paperdoll image.
Double-clicking the “Virtue button” will present the player with a graphic
display, indicating what steps they have attained in the Virtues. There will
be eight sections, one for each Virtue, in the form of an engraved stone.
There will be a “status” button (see “Status Button Interface,” below) and
“cancel” button on this menu.
For characters who have not yet achieved the first step of a given Virtue,
the respective engraving is empty. The engraved symbols for each of the Virtues
are listed below. Hovering the cursor over a given Virtue symbol will display
the name of that respective Virtue in the center of the Virtue gump.
a shepherd’s crook
a open-palmed hand
a set of scales
have achieved the first step on the path of a given Virtue, the engraved symbol
for that Virtue will fill with the appropriate Virtue symbol, tinted light
When characters have achieved the second step on the path of a given Virtue,
the engraved symbol for that Virtue will fill with the appropriate Virtue
symbol, colored a light tint of that Virtue’s respective color.
a tint of black (“medium grey”)
a tint of orange (“light orange”)
a tint of purple (“light purple”)
a tint of yellow (“pale yellow”)
a tint of red (“pinkish”)
a tint of blue (“light blue”)
a tint of white (“pale grey”)
a tint of green (“light green”)
have achieved the third step on the path of a given Virtue, the engraved symbol
for that Virtue will fill with the appropriate Virtue symbol, colored in the
respective color of that Virtue.
black (“dark grey”)
number of steps in a Virtue will grant a character some special abilities.
Players will be able to access these abilities by clicking the related Virtue
symbol on their own Virtue gump. For example, double-clicking on the symbol
for “Sacrifice” will activate the virtuous ability for Sacrifice.
When a player moves his cursor over a given Virtue symbol, a title will be
displayed under the respective symbol, indicating the step currently achieved
for that Virtue by that character.
- First step:
Seeker of [name of that Virtue]
- Second step:
Follower of [name of that Virtue]
- Third step:
Knight of [name of that Virtue]
A character that
has achieved all three steps in all eight Virtues will earn the title “The
Virtuous” on their paperdoll.
Status Button Interface
Double-clicking this button will display a special listing of the Virtues,
and it will include one button for each of the eight Virtues. Clicking on
one of the Virtue buttons will display:
- A series
of ten red gems across the top. As your character achieves status in his
current step of that respective Virtuous path, the gems will begin changing
from red to blue. When all the gems have turned blue, your character will
advance to the next step in that Virtue.
- A definition
of that Virtue
- A descriptive
concerning how close the character is toward achieving the next step of
have not even started on the path of this Virtue.”
have barely begun your journey through the path of this Virtue.”
have progressed in this Virtue, but still have much to do.”
journey through the path of this Virtue is going well.”
feel very close to achieving your next goal in this Virtue.”
have achieved a goal in this Virtue.”
progress any number of steps on the path of a given Virtue, but do not continue
to actively pursue it, may discover that their Virtuous title reduces in
steps over time.